|Title||Peer-to-peer live streaming for massively multiplayer online games|
|Publication Type||Conference Paper|
|Year of Publication||2012|
|Authors||Bouras, C, Shani, A, Papazois, A, Ahmad, S, Hamzaoui, R, Simon, G, Buyukkaya, E, Zhou, F|
|Conference Name||12th IEEE International Conference on Peer to Peer Computing 2012, Tarragona, Spain|
|Date Published||3 - 5 September|
One of the most attractive features of Massively Multiplayer Online Games (MMOGs) is the possibility for users to interact with a large number of other users in a variety of collaborative and competitive situations. Gamers within an MMOG typically become members of active communities with mutual interests, shared adventures, and common objectives. This demonstration presents a peer-to-peer live video system that enables MMOG players to stream screen-captured video of their game. Players can use the system to show their skills, share experience with friends, or coordinate missions in strategy games.
Peer-to-peer live streaming for massively multiplayer online games