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“Peer-to-peer live streaming for massively multiplayer online games”, in 12th IEEE International Conference on Peer to Peer Computing 2012, Tarragona, Spain, 2012, pp. 67 - 68.
, “Community Tools for Massively Multiplayer Online Games”, International Journal on Advances in Networks and Services, IARIA,
Vol. 4, No. 3 & 4, pp. 313 - 323, 2011.
, “Evaluating P2P Live Streaming Systems: the CNG Case”, in The Seventeenth International Conference on Distributed Multimedia Systems,
Convitto della Calza, Florence, Italy, 18 - 20 August, 2011, pp. 126-129.
, “The Community Network Game Project: Enhancing Collaborative Activities in Online Games”, in NEM Summit Towards Future Media Internet, Barcelona, Spain, 2010.
, “The Community Network Game Project: Enriching Online Gamers Experience with User Generated Content”, in CONTENT 2010: The Second International Conference on Creative Content Technologies, Lisbon, Portugal, 2010.
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