%0 Conference Paper %B 12th IEEE International Conference on Peer to Peer Computing 2012, Tarragona, Spain %D 2012 %T Peer-to-peer live streaming for massively multiplayer online games %A Christos Bouras %A A Shani %A Andreas Papazois %A S Ahmad %A R Hamzaoui %A G Simon %A Elyia Buyukkaya %A F Zhou %X One of the most attractive features of Massively Multiplayer Online Games (MMOGs) is the possibility for users to interact with a large number of other users in a variety of collaborative and competitive situations. Gamers within an MMOG typically become members of active communities with mutual interests, shared adventures, and common objectives. This demonstration presents a peer-to-peer live video system that enables MMOG players to stream screen-captured video of their game. Players can use the system to show their skills, share experience with friends, or coordinate missions in strategy games. %B 12th IEEE International Conference on Peer to Peer Computing 2012, Tarragona, Spain %P 67 - 68 %8 3 - 5 September %G eng