%0 Conference Paper %B 7th Virtual Reality Unternational Conference (VRIC), Laval, France %D 2005 %T Integration of 3D Mesh Streaming and Compression Techniques for Adaptive progressive Virtual World Transmission in NVEs %A Christos Bouras %A Thrasivoulos Tsiatsos %A Alexandros Panagopoulos %X In this paper, we present a framework for exploiting three-dimensional (3D) mesh streaming and compression techniques and algorithms in order to improve the performance of our EVE-II Networked Virtual Environments platform. These improvements are related to the progressive transmission of 3D worlds or separate meshes. We also present a 3D mesh compression method focused on network communication, which is designed to support progressive mesh transmission, offering a fast and effective means of reducing the storage and transmission needs for geometrical data. %B 7th Virtual Reality Unternational Conference (VRIC), Laval, France %P 235 - 244 %8 20 - 22 April %G eng